No, it's not ready yet, but it's getting there. I think it's time we talk a bit about how it's going to work and how you can participate and help us get the game balanced and ready.
The Beta will be available only to those who wish to participate and not to the public in general. Since it will not be a regular app in the app stores yet, you'll probably have to install a testing app first (a manual-install APK for Android and TestFlight (beta testing app) for iOS). You'll then receive an invite for testing Razor Trail Survivors and you can create your login/password.
The most important thing to keep in mind is that it is a Beta - there will be problems, bugs, crashes, and lots of imbalances. Hopefully with your help in reporting the problems as detailed as possible, all these will be fixed for the final version.
Your progress in skills, focus, houses/gardens and the resources and gear you've collected will all be reset when the Beta ends, but we won't forget your help and we'll think of a way to give a little bonus to you when the game is released (such as keep a percentage of the XP earned during the Beta, or a temporary bonus to XP when you start the final version).
It is still under discussion, but since Razor Trail Survivors is a slow-progress game, the Beta will have to be "turbo-charged". This will likely be in the form of XP multipliers and timer reductions, meaning that you'll earn a lot more XP per action and have much lower timers than in the final version. This will allow you to progress into higher-levels and test higher-level gear, actions and enemies much faster than you're supposed to.
If you have any questions, feel free to ask. The same goes for suggestions regarding what we can do to make your Beta testing easier and better.
I hope I got you interested in participating and I'm looking forward to giving you the opportunity to do so - stay tuned!