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What's done and what's left

First of all, I'm sorry we haven't updated you in a while. As some of you know, Razor Trail Survivors is a side-project of ours and we...

Random events

The Razor Trail is a dynamic world shaped by the players in terms of economy and power-struggle between factions. There are however lots...

Player market

Razor Trail Survivors is a resource and loot-based game. Even though you may want to take the lone-wolf path of doing everything...

Weapon stats details

In Razor Trail Survivors we're trying to include a lot of variety and strategy while keeping things as simple as possible. Simulating the...

Player houses

I always start every RPG I play by basically grabbing every item I can. This becomes especially ridiculous when I play Skyrim (or any of...

The numbers, Mason

There are lots of stuff to do still. The programmers are busy with features and the art is still preparing the hundreds of pictures the...

Equipment breaking down

Weapons and armor in many RPGs are eternal - once you get it, the only reason for you to change is if you find a better one. Sometimes...

How will the Beta be?

No, it's not ready yet, but it's getting there. I think it's time we talk a bit about how it's going to work and how you can participate...

The tools you need

Tools are a type of equipment that give you bonuses when executing actions from a certain skill - for example, chopping oak trees is a...

Music & Ambience

Even though it is often barely considered in idle-games, I believe background music can be a big part of a game's context. In searching...

Traveling

Happy new year! We've been busy with chocolates and candy but work is progressing! Today I want to show you how traveling works in the...

Enemy types

Combat will be a very important part of Razor Trail Survivors. It is not essential (you can go through your game as a pacifist and hit #1...

What will you fight for?

In the last post we presented you the story and context for the events on the razor trail. When you start as a new survivor, you'll join...

My AK is better than yours

One of the most critical aspects of a good action RPG has been the looting and somewhat random properties of weapons and equipment that...

Combat mechanics

Now that we've presented you the combat interface and its main elements, we can go deeper into how combat actually works and what...

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